Pop Culture Studies

SACE Stage 2

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Pop Culture Studies

Integrated Learning

SACE Stage 2

20 credits

Students use their interest in and consumption of popular culture - video games, anime, and movies - to critically examine the impacts of popular culture on their lives and society in general.

Course Content
  • Fandom
  • Representation in Pop Culture
  • Media Production in the 21st Century

Students also prepare for and participate in pop culture events such as the Adelaide Anime and Video Game Convention to build their capabilities.


School Based Assessment

Practical Inquiry 30%
Connections 40%

External Assessment
Personal Endeavour 30%