Digital Technologies A and B

SACE Stage 1

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Digital Technologies A and B

Digital Technologies

SACE Stage 1

10 or 20 credits


Students explore the application of digital technologies and apply their creativity and critical thinking skills to the development of ideas and digital solutions to problems. They learn to develop applications, use innovative technologies and collect and analyse data from a range of sources.

Students are encouraged to take ownership of problems and design, code, validate and evaluate their solutions. In doing so, they develop and extend their understanding of programming. Students work individually and collaboratively in this course.

Course Content
Assessment
Overview

Digital Technologies A

Focus Area 1: Programming - development of interactive applications through the use of programming languages such as Python.

Focus Area 2: Exploring Innovations - exploration of innovative technologies which may include advanced Python (such as making games or optimising code), wearable technology and emerging technologies.

Digital Technologies B

Focus Area 1: Programming - programming languages such as Python and its extensions such as Tkinter, Pygame or Turtle, are used in the designing, building and testing of digital solutions.

Focus Area 2: Data Analysis - development of applications with a focus on the collection, storage and analysis of data.

Pathways

Project Skills 60%
Digital Solutions 40%