Game Design and Creation A and B

SACE Stage 1

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Game Design and Creation A and B

Design, Technology and Engineering - Digital Communication Solutions

SACE Stage 1

10 0r 20 credits


Game Design and Creation provides a flexible framework that encourages students to be creative, innovative and enterprising as they apply critical thinking and problem-solving skills and incorporate technologies to address game design and creation.

Students will produce games and game assets that allow them to demonstrate the knowledge and skills associated with the manipulation of digital communication media.

Course Content
Assessment
Overview
Game Development A
Students will develop their knowledge, understanding and skills across a broad area of the game industry. They will investigate and build skills in game conceptualisation and development, game design, storytelling in games, game art, strategy and marketing.

Students will use industry standard software such as image manipulation software.

Students who elect to build an electronic game will use an industry standard game engine. They will research, design and build games and game assets for their chosen genre and platform (eg video games, board games, card games).

Game Development B
Students will further develop their knowledge, understanding and skills in the design and creation of more advanced games.

They will investigate and build skills in using technology to enhance the gaming experience, design interfaces, game conceptualisation and development and project management.

Students will use industry standard software as they research, design and build games and game assets for their chosen genre and platform (eg video games, board games, card games).

Pathways

Specialised Skills Tasks 50%
Design Process and Solution 50%